AI Insights · Timothy · October 2025
Top Science Games on Android in the Middle East: Q3 2025
Explore the performance trends of the top five science games on Android in the Middle East during Q3 2025, based on Sensor Tower data.
The third quarter of 2025 saw varied performance trends for the top science games on the Android platform in the Middle East. Cell to Singularity: Evolution from ComputerLunch experienced a peak in weekly revenue at around $351 during late July, followed by a gradual decline, ending September at approximately $176. Active users decreased from 274K at the beginning of the quarter to 194K by the end.
Plague Inc., developed by Ndemic Creations, showed steady weekly revenue growth, peaking at $95 in mid-August. Downloads were highest in early August at 787K, while active users reached over 1M during the same period before declining to 420K by September's end.
Jetpack Joyride by Halfbrick Studios saw a notable uptick in weekly downloads, starting at 787K and climbing to 911K by the end of September. Revenue peaked at $93 in early September, while active users remained above 3.7M throughout the quarter.
ECO Inc. Green World Sandbox! from GameFirst had modest download numbers, peaking at 26K in late June, with revenue fluctuating, reaching a high of $28 in early September.
Finally, Patient Zero: Plague game from Brightika, Inc. entered the market in July, quickly gaining traction with downloads peaking at 693K in mid-July. Revenue reached a high of $41 in July, while active users peaked at 869K in late July, before leveling off.
These insights are derived from Sensor Tower data, offering a glimpse into the trends and performance of these popular science games in the region. For more detailed insights, visit Sensor Tower's platform.